It’s the between chapter break, which means it’s time to pull back the curtain and offer a little peek at MFK’s inner workings. If you’ve got questions, feel free to ask, and I’ll do my best to answer. :D

To start things off, I took some time to look at the story’s direction as a whole and revisit some larger details about the world. I’m not going to say that things won’t change down the road, but here’s a bit of background info as it currently stands. :3

Here we have a rough draft of the Rojardinian calendar, which references seasonal changes, the cardinal elements, the chief religion of the world, and the humor system, all of which form the foundation of the laws that govern Rojardin (pardon my scribbly handwriting). Think of humoralism as a mix of bloodtype and Zodiac. The time of year you’re born determines the color of your humor, which also influences your elemental affinity and personality. Parapsi are bound to the system more strictly than other humans; one’s humor can also have an effect on one’s range of abilities.

The map has been a work in progress since… forever. And to be honest I’m still playing around with it. I have a general idea of where certain cities and landmarks need to be, but there’s some wiggle room in exactly how they’re laid out.

Below I actually try to make it look like a map. And look at that, true to Jaime’s word, Little Marigold is not on it. :D Whoops! But don’t worry, I know where it is (kinda).